To give my reaction to last week's reading some context, it might help to know that I teach courses on research methods. Upholding ethical standards is key to responsible research. I was flabbergasted that a book recommended by my colleagues contained such a horrible example of research-like education. By "research-like" I mean that KOS and Shooting Back are very similar to research projects done by students at the doctoral level. A doctoral student, however, would never be able to operate in the free-wheeling manner of Rollins or Hubbard. Federal laws protect research subjects from psychological or physical harm. Universities strictly enforce these laws to protect themselves from lawsuits. Any research project involving human beings must first be approved by the University's Institutional Review Board (the IRB). Getting IRB approval for research involving minors is notoriously difficult.
I hope this makes sense.
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Rethinking Popular Culture & Media is useful to the study of critical pedagogy for a variety of reasons. First, it was published by Rethinking Schools - an organization that promotes critical pedagogy and anti-bias education. Materials produced by Rethinking Schools, including its monthly magazine, are heavily used by Visual Studies faculty at the undergrad and graduate level. Anyone who goes through our programs will be exposed to Rethinking Schools.
Second, one of the goals of critical pedagogy is to engage with students in ways they find culturally relevant. It doesn't get much more culturally relevant than popular culture. Most if not all of our students are totally saturated with popular media by the time they are 3. This makes them savvy consumers of popular media, but not necessarily capable of understanding the social/political/economic factors encoded within it.
Third, popular culture and media are overwhelmingly visual. This makes it relevant to art educators. We can do a lot with popular culture. It makes a great starting point for art projects that address pressing social concerns, question norms, learn about the role of corporations in our lives and spark critical dialogue.
Finally, the essays in Rethinking Popular Culture & Media were written by committed, practicing educators. Most of these educators, however, are not art educators. This creates an unique opportunity for us to envision how ideas presented in the essays can be adapted to the art classroom. The aim of this week's blog questions will be to do just that.
One note of caution. I do not expect you to agree with each author's viewpoint. You might find the views expressed in the readings disagreeably left-of-center. Your assignment is to try to understand the argument the author is making. Understanding is not the same as agreeing. Please avoid making ideological arguments, if possible.
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Question #1
What is critical media literacy? What distinguishes it from media literacy?
Question #2
If you are a public school educator, how many corporate logos are present in your school building? To your knowledge, does the school or school district benefit financially from the corporations whose logos and products appear in your building? If you don't know, see if you can find out.
Challenge!
Suggest at least 2 art lessons, units or projects that would address critical issues discussed in at least 2 different chapters from this week's reading. Don't forget to say how you would integrate research, critical thinking and art-making in these lessons.
Some questions to ponder as you prepare -
- How can I challenge students to critique commercial/consumer culture in creative yet thoughtful ways?
- How might I help students see and question "normal" (i.e., taken-for-granted) ways of thinking about race, class and/or gender?
- How might I help students detect bias and omission in school textbooks by examining and playing around with images in their books?
- How can art help students notice how they identify with and build social identities around specific corporate brands, logos, images and styles? Who gains the most from what marketers call "brand loyalty" and who loses?
- How might Facebook or some other social networking site be used for making art?
You might think of other questions to ask. I hope that you do!
Good luck!!!
carolyn